I think I may have stumbled into the smallest reasonable Nomic ruleset
1. All decisions by majority vote.
2. The first player to propose victory wins if the vote passes.
3. Decisions can change the rules.
You can yank rule 2 and get a smaller set, but you need players who already know what a Nomic is _for_ to play without it. Rule 2 is an orientation tool for the players.
Transneptodon is a community for people who like stories, games, games about stories, stories about games, probably also computers, cooking, language, and definitely social justice!